Switch sky gamblers12/17/2023 ![]() In addition to the controls that have domain over your own plane, you will be accompanied by wingmen who you can give orders to attack enemies or stay in a defensive position to provide you direct support. You can also touch the screen and swipe forward to increase or decrease speed. There are some advanced controls, such as swiping the screen up or down once or twice will send the plane into various tricks, such as loops, to get you turned around quicker. Controlling the plane is fairly straight forward in practice-tilting the phone up, down, left or right will make the plan go in that direction. Even when using the “casual” accelerometer setting, there are a fair number of controls and options that you’ll have to master. The first thing you’ll want to do is go in Sky Gamblers: Air Supremacy is through the training missions. While it does have its share of flaws, a good number of gameplay options help to justify the asking price. There´s really nothing else like it on the console at the moment, so if this is a niche you´re part of, this game is a must have.Home consoles and PCs are chock full of titles that simulate flight combat, and now with Namco Bandai’s Sky Gamblers: Air Supremacy, iPhone players have a solid game to take to the sky and take it bogeys. There´s no underlying story or that much variety in the gameplay, aside from the dynamics of each aircraft which, as I said before, don´t vary that much.īut don´t be mistaken into thinking that I didn’t like the game it is by no means perfect, but it is a very fun WWII dogfighter in the vein of classics of old, and people looking for a good looking pick-up-and-play experience on the Switch will get a lot of bang for their buck with Sky Gamblers: Storm Raiders. Of course, as it´s mostly a dogfighting game, those who get dizzy easily need not apply, and if you´ve got someone watching you play, you better have a bucket handy.Īs a final note on the gameplay, I must admit that the missions got same-y somewhat quick: take down the enemy planes, protect the convoy, bomb the convoy… and that´s your lot, really. It´s really enjoyable, easy to pick up, and intuitive. After inverting the Y axis, I was back in the 90´s playing on F-22 Raptor on my old 486-based Win 95 machine. Speaking of the gameplay: as I mentioned before, it´s an arcade game through and through. As I said, the game is really not short on content, and if you´re gripped by the gameplay, you´ll find a lot of stuff to do in Sky Gamblers: Storm Raiders. There are also deathmatch modes, multiplayer modes, and a whole host of other stuff to do in the game. If you´re remotely familiar with WWII as a conflict, though, you´ll know where you stand straight away. What little story there is, is told through text boxes that sometimes pass by too quickly. It gets really repetitive really quickly, and if you add to that the fact that there´s no voice acting at all, you really might as well be listening to some Winston Churchill speeches while you´re fighting them on the beaches. The music, however, is one of the weakest points of the game: there are places in which the looping is so short, it feels like only two or three measures of music are being used. If you think you can outrun the Zeros, you’ve got another thing coming. The frame rate is quite steady, and the menus look crisp and legible (unlike, surprisingly, some other Switch titles in which the letters were muddled or too small to read). The presentation is very nice, with graphics in general, and aircraft model in particular, looking really, really good. ![]() But this is oriented toward an arcade experience overall, though, so you can´t knock too many points for that. All the fighters feel equally fast and nimble (though the Zeros in the Pearl Harbor campaign did away with me a few times). This is where the cracks start to appear, though: while there are planes aplenty, they all behave too much alike. ![]() There´s a ton of planes, too, from Stukas to Zeros to Mustangs, and heavy bombers like Flying Fortresses. There is no shortage of content here, though: there are three main single-player campaigns divided into the three main theaters of the conflict for air warfare: the Pacific, the US-Japan conflict (including Pearl Harbor), and the Battle of Britain. Sadly, a less-than-perfect execution leaves room for improvement. So Sky Gamblers: Storm Raiders is really a combination, in theory, of everything that I like in a video game. I especially enjoy WWII games, and I love air fighting games, too. As a former member of the armed forces, I take great interest in war-inspired video games.
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